LINKS: Main Page - Rules - Fixtures - Scoring

SENDING CHALLENGES

Each round, every player will send one challenge and receive one challenge. Details of who challenges whom can be found on the fixtures pages: click here
Notice that each round uses one map only.

Please make sure that challenges are sent with the following paramaters:
MATCH TYPE: FRIENDLY (unless agreed otherwise in advance with opponent)
30 FP (regardless of how many FP you intend to deploy, all matches must be 30FP)
15 DAYS
30 TURNS
MAP: AS SPECIFIED ON FIXTURES PAGE
SCENARIO: WIPEOUT
RACE: ANY


DEPLOYMENT TIME LIMIT

Matches must begin promptly. Each round will begin on either the 1st or the 15th of the month. The challenge must be sent before the 3rd day after this (4th or 18th) and deployed upon by BOTH players before the 6th day (7th or 21st).
Any match not reported as begun by this time will be scored as a default. If you are unlikely to be able to begin your match for whatever reason then you are allowed to begin early, if your opponent agrees to do so.
Details of how defaulted matches are dealt with can be found on the scoring page: click here

REPORTING

An email should be sent to the administrator at each stage of deployment.
1) When challenge is sent
2) When deployment is made
3) When match is underway
Please put both your playername and that of your opponent in the subject line of the email, and details in the body of the text.
Note that you must also report when the match is ended, details of this are to be found on the scoring page: click here

MAKING YOUR DEPLOYMENT

You may deploy any race you wish. You may deploy from 10FP up to 30FP at your own discression. There are no other limits on unit numbers and types. 10FP of each match is "free", every FP over this that you deploy will be deducted from your Tactical Reserve. You can keep track of this on the scores pages: click here
To deploy less than 30FP in a 30FP game you need to use what is known as the "T-Method". Those of you that have taken part in the Running Man League will already be familier with this. Those of you that haven't seen it before should take a look at this page: (temporary link to RML page)
If you've installed a newer version of the LSN client, you'll have to perform this set up again.

Substitutions

If a player is unable to take part, he may get a substitute player to compete in his place. This is permitted only TWICE over the season (ie. two matches, not two rounds). Any further missed matches will have to be scored as a default. The deployment deadlines and so on remain in place, even if a substitute is used: it's in the player's interest to make arrangements ahead of time. The player and substitute should agree between themselves how many FP to deploy.

Retirement

If for whatever reason a player drops out of the competition all together, a substitute will replace them. The substitute will take over their score, reserves, etc.

Substitues:

At present, we have one substitute player listed.
1) Badfish

Of course, other players so far not involved in the competition may be asked if they wish to take part as a substitute.